Aug 13, 2006, 04:24 AM // 04:24
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#1
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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MM Energy issue
i have 43 energy as a MM and at times it is not enough how cah i raise this up? I am using a spiral rod and bleached skull so i can get lv 17 death magic. the skull addds 12 but the rod only adds 2 when my health is below 50% are there rods with 12 energy? any suggestions?
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Aug 13, 2006, 04:26 AM // 04:26
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#2
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Frost Gate Guardian
Join Date: Aug 2005
Location: Brantford, Ontario, Canada
Guild: Perfectly Normal Beasts [MEAT]
Profession: W/
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Get a bone spiral rod crafted from Sheco in Bukdek Byway. It grants 5 energy while health is above 50 and 20% recharge on death.
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Aug 13, 2006, 04:27 AM // 04:27
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#3
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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If you have atleast 11 Soul Reaping and you have Energy trobule, you are doing something wrong.
The best MM Weapon, IMO, is Ghial's Staff. That does everything.
Also, the Wand Griev mentioned has 20% Cast Time, not Recharge.
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Aug 13, 2006, 04:29 AM // 04:29
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#4
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Wilds Pathfinder
Join Date: Apr 2005
Profession: Mo/
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As a MM you'll probably want Scars (or the respective +energy Canthan armor), either a +5>50 wand, +5e sword/axe, or at very least just a +10 staff with an insightful head and then the mods of your choice. For an offhand just use a max energy one with the mods of your choice.
For energy management you'll be relying largely on Soul Reaping, 8 or 9 is a good number to have in it, since whenever one of your minions dies, you'll get energy... and whenever something dies to make a minion... you'll also get energy. Basically... Soul Reaping owns.
You can use whatever armor combo you really want, but for the highest possible that is still practical just use full Scars/energy armor, +5e weapon with a +12e offhand. Easier version of that is just a +10 staff with a +5e head.
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Aug 13, 2006, 04:31 AM // 04:31
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#5
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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I have 17 Death (on chance) 6 soul reap and 12 fire magic*, i know my soul reaping is low but i like being on the offence
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Aug 13, 2006, 04:33 AM // 04:33
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#6
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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nowar that works but i want to keep the rod/skull combo to keep my lv 28 flesh (30 with shrine it owns all ;D)
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Aug 13, 2006, 04:33 AM // 04:33
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#7
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Quote:
Originally Posted by Sczisnad
I have 17 Death (on chance) 6 soul reap and 12 fire magic*, i know my soul reaping is low but i like being on the offence
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Fire magic? o.o
Wouldn't that burn up more energy?
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Aug 13, 2006, 04:36 AM // 04:36
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#8
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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You shouldn't be using Fire Magic. Period. Your minions deal enough damage.
16 Death, 13 Soul Reaping. A Happy Minion Master.
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Aug 13, 2006, 04:36 AM // 04:36
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#9
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Site Legend
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MM using firemagic...new build?
most use mesmer or monk
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Aug 13, 2006, 04:36 AM // 04:36
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#10
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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yeah but Fire MM's own with fire storm
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Aug 13, 2006, 04:37 AM // 04:37
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#11
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Site Legend
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waste of energy
good idea tho lol
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Aug 13, 2006, 04:37 AM // 04:37
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#12
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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Zinger yeah i guess tht would work, but when my 10 minions form a wall its great to splash damage like 10 other enemies with frie
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Aug 13, 2006, 04:37 AM // 04:37
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#13
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Quote:
Originally Posted by Sczisnad
yeah but Fire MM's own with fire storm
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...
Then the monsters scatter and go attack the rest of the party o.o
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Aug 13, 2006, 04:38 AM // 04:38
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#14
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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Quote:
Originally Posted by Opeth11
Fire magic? o.o
Wouldn't that burn up more energy?
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There inlies my problem
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Aug 13, 2006, 04:39 AM // 04:39
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#15
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Site Legend
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Quote:
Originally Posted by Opeth11
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Then the monsters scatter and go attack the rest of the party o.o
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lol so sounds like fun who cares if it doesnt fit in witht the standard builds
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Aug 13, 2006, 04:39 AM // 04:39
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#16
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Then don't use fire magic?
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Aug 13, 2006, 04:39 AM // 04:39
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#17
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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Quote:
Originally Posted by Opeth11
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Then the monsters scatter and go attack the rest of the party o.o
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Not when all of them die right away
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Aug 13, 2006, 04:40 AM // 04:40
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#18
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Lots of things don't die right away.
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Aug 13, 2006, 04:41 AM // 04:41
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#19
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Ascalonian Squire
Join Date: Aug 2006
Location: Oshkosh, Wisconsin
Guild: Firery Deceptions
Profession: N/E
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Idk guys i have found a ton of sucess in my Fire Minion Master (the build can deal the most damage i have ever seen). The only problem is energy.
Big Monster ~vs~ 10 Minions and a hale of firey death = Fire MM owns
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Aug 13, 2006, 04:41 AM // 04:41
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#20
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Site Legend
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im sure fire magic has some kind of energy managment..some kind of glyph?
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